SDLPP::AnimationManager Member List

This is the complete list of members for SDLPP::AnimationManager, including all inherited members.
add_animation_object(RigidBody2D *obj) (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [inline]
advance(int dt)SDLPP::AnimationManager [virtual]
clear() (defined in SDLPP::AnimationManager)SDLPP::AnimationManager
instance() (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [inline, static]
is_volatile() const (defined in SDLPP::GameObject)SDLPP::GameObject [inline, virtual]
render(GameView &view) (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [inline, virtual]
shutdown() (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [inline, virtual]
Singleton() (defined in SDLPP::Singleton)SDLPP::Singleton [inline]
start_animation_scene() (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [inline]
std::auto_ptr< AnimationManager > (defined in SDLPP::AnimationManager)SDLPP::AnimationManager [friend]
~GameObject() (defined in SDLPP::GameObject)SDLPP::GameObject [inline, virtual]
~Singleton() (defined in SDLPP::Singleton)SDLPP::Singleton [inline, virtual]
Generated on Wed May 26 17:41:00 2010 for SDLPP by  doxygen 1.6.3