| Cache(Loader< Sprite > &ldr) (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline] |
| clear() (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline] |
| get(const xstring &name, ResourceFile *rf=0) (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline] |
| get_loader() (defined in SDLPP::SpriteCache) | SDLPP::SpriteCache | [inline, static] |
| insert(const xstring &name, const Sprite &obj) (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline] |
| instance() (defined in SDLPP::SpriteCache) | SDLPP::SpriteCache | [inline, static] |
| shutdown() (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline, virtual] |
| Singleton() (defined in SDLPP::Singleton) | SDLPP::Singleton | [inline] |
| std::auto_ptr< SpriteCache > (defined in SDLPP::SpriteCache) | SDLPP::SpriteCache | [friend] |
| unload(const xstring &name) (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline] |
| ~Cache() (defined in SDLPP::Cache< Sprite >) | SDLPP::Cache< Sprite > | [inline, virtual] |
| ~Singleton() (defined in SDLPP::Singleton) | SDLPP::Singleton | [inline, virtual] |
1.6.3