| clear(int duration=0) | SDLPP::SoundManager | |
| get_audio_spec() (defined in SDLPP::SoundManager) | SDLPP::SoundManager | [inline] |
| get_freq() const | SDLPP::SoundManager | [inline] |
| initialize(int freq, bool stereo) | SDLPP::SoundManager | |
| instance(bool destroy=false) | SDLPP::SoundManager | [inline, static] |
| is_stereo() const (defined in SDLPP::SoundManager) | SDLPP::SoundManager | [inline] |
| pause(bool state=true) | SDLPP::SoundManager | |
| play(SoundClip clip, bool loop) | SDLPP::SoundManager | |
| play(SoundStream stream) | SDLPP::SoundManager | |
| shutdown() | SDLPP::SoundManager | [virtual] |
| Singleton() (defined in SDLPP::Singleton) | SDLPP::Singleton | [inline] |
| std::auto_ptr< SoundManager > (defined in SDLPP::SoundManager) | SDLPP::SoundManager | [friend] |
| ~Singleton() (defined in SDLPP::Singleton) | SDLPP::Singleton | [inline, virtual] |
1.6.3