add_item(const char *text) (defined in SDLPP::ScreenMenu) | SDLPP::ScreenMenu | |
run(Bitmap *background=0, SoundClip *hover=0, SoundClip *select=0) (defined in SDLPP::ScreenMenu) | SDLPP::ScreenMenu | |
ScreenMenu(Font &font=get_font("Arial", 36), const Highlight &hl=Highlight()) (defined in SDLPP::ScreenMenu) | SDLPP::ScreenMenu |